Switch from DICE. Keep more of what fans pay.
DICE builds its fee into the price fans pay and pays you after the show. At the same prices, Loopyah leaves you more and pays you every Monday.
DICE is built around its app, where fans find their next show and keep their tickets. Loopyah is built for the business behind the show. It pays you before the doors open and turns every buyer into a customer for your next event.
No app between your fans and the door.
DICE makes a new fan verify a phone number and give their date of birth before they can pay, then open the tickets in its app. On Loopyah they pay with a name and email, and the tickets open in any browser.
Pay the artists before the show.
Loopyah pays out every Monday from your first event, so ticket sales can cover artist fees and the venue deposit. DICE pays after the show, unless it agrees to an advance.
Loopyah holds the last 10% of sales until the day after the event starts, and an order inside its refund window until the window closes. DICE pays within five business days of the event and can hold up to 5% of sales for six months after it to cover chargebacks. Its advances come out of your payout, and you repay whatever sales don't cover.
Run the business, not just the box office.
DICE sells your tickets and lets you download your buyer list. Loopyah keeps a full record of every buyer and sells your sponsorships, paid out with your tickets.
Buyer and marketing opt-in lists to download. Messages you send in DICE are event updates only.
No sponsorship sales, so deals run on email and invoices.
Everything that changes when you switch.
What each platform charges, when it pays you and what it gives you to sell the next event, for organizers in Australia and the US.
Fee in Australia
Per paid ticket
- Loopyah
- A$0.95 + 4.25%, card processing included.
- DICE
- 6.3% of your price, from A$1 to A$5, plus 1.95% for card processing and GST on both. Fans pay it on top.
Fee in the US
Per paid ticket
- Loopyah
- US$1.15 + 4.75%, card processing included.
- DICE
- 13%, card processing included. Fans pay it on top.
Payouts
When ticket money reaches you
- Loopyah
- Every Monday from your first event. The last 10% follows the day after the event starts.
- DICE
- Within five business days after the event. Up to 5% can be held for six months to cover chargebacks.
Checkout
What a buyer does to pay
- Loopyah
- Guest checkout with a name and email. Card, Apple Pay, Google Pay or Afterpay.
- DICE
- A DICE account with a phone number verified by text, name, email and date of birth. Tickets open in its app.
Seat maps
Reserved seats and tables
- Loopyah
- A seat map designer for any room, from club tables to theatre sections and floors. Buyers pick their seat, held while they pay. No extra fee.
- DICE
- No seat map builder in its self-serve tools. Reserved seating comes with a partnership deal, where you send DICE the seat details and a seat selection charge can apply.
CRM
What you know about your buyers
- Loopyah
- One record per buyer across your events, with their spend and email permission. Segments, campaigns and automations built in.
- DICE
- Buyer and marketing opt-in lists to download.
Email to past buyers
Marketing email
- Loopyah
- Campaigns and automations to everyone who opted in, with the tickets each one sold. 500 emails a month free, then from A$15 or US$9 a month.
- DICE
- Messages you send in DICE are event updates only. Promotions go through an email marketing tool.
Sponsorship
Selling to brands
- Loopyah
- Packages on their own page. Brands buy or apply, pay by card and you're paid with your tickets. 4.5% per deal.
- DICE
- No sponsorship sales.
Reach
Finding new buyers
- Loopyah
- The AI Ads Manager runs your Meta, Google and TikTok ads against tickets sold, with no markup on spend.
- DICE
- Recommends events to fans in its app and in its own messages. DICE picks which events it promotes.
Funding
Money from the platform
- Loopyah
- Kite pays for ads on events with real demand and takes its spend back, plus 5%, only from tickets they sell.
- DICE
- An advance if DICE agrees to one, taken from your payout. If sales fall short, you repay the rest.
Resale
After you sell out
- Loopyah
- Built in. Resold at your price with a new QR code, and you earn 0.5% + $0.50 on each.
- DICE
- A wait list DICE runs itself. It sets the resale price and keeps any difference, plus a fee from the new buyer.
DICE details from its self sign-up terms and help pages, checked 19 September 2026. Venues and promoters with a DICE partnership agree their own fees. The Vol. 6 example charges fans the same prices on both platforms, so DICE's fee comes out of each price.
Move your next event in one paste.
Paste the link to your DICE event. Loopyah reads the page and builds a draft with the title, date, venue, description and refund policy filled in.
Questions about switching from DICE.
Every Loopyah fee is on one page, from tickets to Tap to Pay at the door.
See pricingOn tickets from about A$20 to A$220, yes. DICE adds 6.3% of your price, from A$1 to A$5, plus 1.95% for card processing and GST on both. Loopyah charges A$0.95 + 4.25% with card processing included. On an A$59 ticket that's A$5.43 against A$3.46. DICE costs up to 16 cents less from about A$9 to A$19, and less over about A$221, where its cap kicks in. In the US it adds 13% against Loopyah's US$1.15 + 4.75%, so Loopyah costs less on any ticket over US$14.
Start with your next event.
Publishing is free. You pay a fee only when a paid ticket sells.
- 01
Import your event
Paste the link to the page you sell on today.
- 02
Set tickets and payouts
Ticket types, release prices and the bank account for payouts.
- 03
Publish and share
Buyers check out as guests with Apple Pay, Google Pay or Afterpay.












